4. Priority cpu scheduling
#include <bits/stdc++.h>
using namespace std;
struct Process {
int pid; // Process ID
int bt; // CPU Burst time required
int priority; // Priority of this process
};
bool comparison(Process a, Process b)
{
return (a.priority > b.priority);
}
void findWaitingTime(Process proc[], int n, int wt[])
{
wt[0] = 0;
for (int i = 1; i < n; i++)
wt[i] = proc[i - 1].bt + wt[i - 1];
}
void findTurnAroundTime(Process proc[], int n, int wt[], int tat[])
{
for (int i = 0; i < n; i++)
tat[i] = proc[i].bt + wt[i];
}
void findavgTime(Process proc[], int n)
{
int wt[n], tat[n], total_wt = 0, total_tat = 0;
findWaitingTime(proc, n, wt);
findTurnAroundTime(proc, n, wt, tat);
cout << "\nProcesses " << " Burst time " << " Waiting time " << " Turn around time\n";
for (int i = 0; i < n; i++) {
total_wt = total_wt + wt[i];
total_tat = total_tat + tat[i];
cout << " " << proc[i].pid << "\t\t" << proc[i].bt << "\t " << wt[i] << "\t\t " << tat[i] << endl;
}
cout << "\nAverage waiting time = " << (float)total_wt / (float)n;
cout << "\nAverage turn around time = " << (float)total_tat / (float)n;
}
void priorityScheduling(Process proc[], int n)
{
sort(proc, proc + n, comparison);
cout << "Order in which processes get executed:\n";
for (int i = 0; i < n; i++)
cout << proc[i].pid << " ";
findavgTime(proc, n);
}
int main()
{
Process proc[] = { { 1, 10, 2 }, { 2, 5, 0 }, { 3, 8, 1 } };
int n = sizeof proc / sizeof proc[0];
priorityScheduling(proc, n);
return 0;
}
output :-